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I would have overhauled the way weapons worked and give them distinct combat properties.Īlso, we always wanted to take the fight backstage since there is so much you can do there gameplay-wise. I would have experimented with different weapons you could throw, with different velocity trajectories and speeds to mix things up. It was a fast paced match mode where you had to throw the opponent through as many tables as possible to win, but we changed some of the rules. We had Ladders and Tables match modes working before we shipped WWE All Stars, but some people were too afraid they would take too much time to fix, so they got cut. He also shared details about match types that were cut from the original WWE All Stars: I would have also pushed to give them their gimmicks and reflect the essense of the character and obviously factor into combat. I would have had unique navigation animations and navigation properties for each character. There would have been unique special Team Moves and setups for guys that play as a team. There were also other bounce mechanics we played around with, that were really cool. They would have had MANY more unique attacks and combos. I also wanted to have all the characters be very different and not follow the classes as much.
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I would have made huge changes to the juggle system to allow for more 'creative' combos with aerial attacks. They would have different properties associated with them and could be used in many different ways and situations. Here are some extracts from the developer's words:Īs for All Stars 2, I can tell you that we wanted to do many more types of special attacks that work in the same spirit as the RKO. The developer revealed plans for WWE All Stars 2, as well as features that were cut from the original game. YouTuber ItsMyYard shared an email exchange he had with a developer of the game from the defunct THQ San Diego Studio. What you might not know, is that WWE All Stars was supposed to have a Sequel.
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WWE All Stars featured an all-new take on WWE with fast, fun, fluid and furious arcade-style gameplay, with larger-than-life WWE Superstars and Legends.